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Niborious7

1 Game Reviews w/ Response

All 11 Reviews

The graphics and the sounds are very nice, and the gameplay is pretty straightforward.
Some of the controls are a little unintuitive. The drag to movement feels a little weird. I would prefer if clicking would cause movement (since clicking by itself doesnt do anything anyways) and dragging would scroll the map. Maybe this works better for mobile, but on desktop it seems weird that he won't start moving until I finish a path, and sometimes my aim wouldn't be the best and he would run into the walls.
Also I was surprised that item pick ups were caused by mousing over and not player interaction.
The biggest problem though, is that after buying a loot crate from the instructions paper, the game softlocked as I was unable to do anything after the paper turned into a slot machine sprite and lights dimmed. I'm asuming that this was supposed to trigger some sort of random loot visualization, but nothing is happening and I am unable to interact with anything.
Shows a lot of promise so far. It could turn in to something really cool if you continue to work on it.

Guy-Unger responds:

Yes I agree, I inteded for it to have controls where you click a character and click which tasks he'd have to do, but I haven't really impolemented pathfinding before, and since it was a jam I didn't want to risk spending too much time on that which would make it have even less content.
I'm haven't seen the bug you mentioned before but I'd have to look into it.
Thanks!

Age 27, Male

UCI

Irvine

Joined on 4/11/13

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